St Augustine's Catholic College


Information Technology

The increasing use of technology in all aspects of society makes confident, creative and productive use of ICT an essential skill for life. ICT capability is fundamental to participation and engagement in modern society. It encompasses not only the mastery of technical skills and techniques but also the understanding to apply these skills purposefully, safely and responsibly in learning, everyday life and employment. E-safety  is embedded in lessons as a key SMSC element of the IT curriculum to ensure that our students are not only safe but grow with respect for others when using technology.

As a department, we follow a Computing curriculum and our students get to develop skills in a number of different programming languages as well as understanding the underpinning science of how computers function. We are also keen to ensure students get a chance to be creative and show off their design skills while they are in ICT. They all get their own webspace to help with this. This mix of creativity and computer science principles in Key Stage 3 means students are in a good place to take one of our options at Key Stage 4 where they can choose between Computer Science or Creative iMedia.

Here at St Augustine’s, we are committed to making the use of ICT central to the whole school curriculum. The ICT department also runs a games design club and various Cyber Security clubs to provide students with opportunities to do extra-curricular projects outside their normal ICT lessons. There are numerous opportunities to take part in nationwide competitions and demonstrate the skills they have developed during their time at St Augustine’s.

Key Stage 3

In Years 7, 8 & 9, students follow a broad curriculum that prepares them for an active role in the digital world, instead of being passive consumers of opaque and mysterious technology. They not only learn the technical skills of using different tools, but their application in everyday life too. 

Year 7

Term 1: Getting Started/E-Safety

Term 2: Algorithms and Computational Thinking (Bebras Competition)

Term 3: Scratch Programming

Term 4: Lifting the Lid

Term 5: Multimedia Project (Escape Rooms/School Disco)

Term 6: Multimedia Project continued

Year 8

Term 1: Computer Networks

Term 2: Computer Networks and the Bebras Competition

Term 3: Python Programming

Term 4: E-Safety (Fake News) and start of APP Inventor

Term 5: APP Inventor

Term 6: HTML and CSS

Year 9

Term 1: E-Safety (Digital Footprints) and Careers in IT

Term 2: Visual Basic Programming

Term 3: Pre-production skills (planning a multimedia product)

Term 4: Multimedia Project (creating a multimedia product)

Term 5: Game Maker

Term 6: JavaScript Programming

KS3 Knowledge and Skills Grid

GCSE Computer Science

At Key Stage 4, students learn to solve increasingly demanding problems and use more complex information from a wide range of sources in a variety of contexts. They have the option of taking either:  

  1. GCSE Computer Science (technical option) - learn more about the course at

  2. Creative iMedia (creative option)

Year 10

Term 1: Unit 1.1 Systems Architecture, Unit 1.3 – Computer Networks, connections and protocols

Term 2: Unit 1.2 Memory and Storage, Unit 1.3 – Computer Networks, connections and protocols

Term 3: Unit 1.2 Memory and Storage, Unit 1.4 Network Security

Term 4: Unit 1.4 Network Security, Unit 1.5 Systems Software

Term 5: Unit 1.6 Ethical, legal, cultural and environmental concerns, Unit 2.1 Algorithms

Term 6: Unit 1.6 Ethical, legal, cultural and environmental concerns, Unit 2.1 Algorithms, Programming Project Practical Task

Year 11

Term 1: Unit 2.1 Algorithms, Programming Project Practical Task 

Term 2: Unit 2.2 Programming Fundamentals, Programming Project Practical Task

Term 3: Unit 2.3 Producing Robust Programs

Term 4: Unit 2.4 Boolean Logic

Term 5: Unit 2.5 Programming Languages and IDE’s, Exam Practice

Creative iMedia

Year 10

Terms 1 - 4: Unit R081 – Pre-production Documents, Unit R082 – Creating Digital Graphics

Terms 5 & 6: Unit R087 – Storytelling with a Comic Strip

Year 11

Terms 1 & 2: R087 – Storytelling with a Comic Strip, R082 – Creating Digital Graphics

Terms 3 & 4: R084 – Creating Interactive Multimedia Products, R082 – Creating Digital Graphics

Term 5: Finalising unit work for submission

A Level

A Level Computer Science